Write code. Create worlds.

An avid and perseverant developer that creates games that will leave a lasting impact on people's lives. Specializes in C# and C++ gameplay programming.

X-iled

What do you find hidden away in the darkest shadows of a dungeon? Yourself. But you'll stay no longer. Fight your way back to freedom in this deckbuilder rogue-lite.

My role in this project was a gameplay programmer/technical designer. I created part of the code class structure, combat system, and controls. I also designed the level environment, created particle systems, and modified sound effects.

Slime Buddy

Toss away the couch and water your chairs. Help this slime discover its house! Explore the possibilities of experimenting with household objects in this fun, casual game.

My role in this project was a gameplay programmer. I developed some of the usable items within the game, as well as modifying shaders on the slime's material.

Rooms

Find your way through many puzzle-filled rooms and communicate with your partner to escape the labyrinth. You must depend on each other in this puzzle co-op game.

My role in this project was a level designer and programmer. I was tasked in developing a level that is easy to understand, but made difficult to complete. The levels were assembled together with Unreal Engine 4's level streaming.

Project Showcase

There are more games and projects that I have developed over the past four years. Check out the multitude of projects that I have made within both Unity and Unreal!

Engineering Entertainment





Hey there! I'm a graduated Master's Game Design & Development student from Rochester Institute of Technology. I love to develop unique experiences and telling stories through games. My goal is to captivate players in wondrous fantasies with an adventure they would never forget, and discover more about themselves or the world. I'm currently seeking a software engineering role in game development, but I'd love to take my hand in design roles as well. I have been a hybrid designer and programmer for the majority of my projects. I always strive to learn more skills, techniques, and practices in game development. I hope to share my knowledge to all other growing developers as well!




Contact Me

I'm always ready to take on any game project. Check out my resume and send me an e-mail!


Resume


  • Email

    dxl4041@g.rit.edu
  • Phone

    (636) 675-0057